Erasmus+ Youth partnership projects

The next application deadline for Round 2 Youth Strategic Partnerships is 11am on 26 April 2016. As this deadline is so close, let me introduce you Youth Strategic Partnership. Erasmus+ programme is EU´s programme for education, training, youth and sport which runs from 2014 to 2020 to modernise education, training and youth work. Erasmus+ has 3 key (leer más)

Nuevo sitio web del proyecto UUD // UUD Project new website

Como resultado de lo acordado en el curso de formación que impartimos para los socios del proyecto Useful, Usability and Disposability a mediados de marzo, Inercia Digital ha puesto en marcha el sitio web que servirá como punto principal de difusión. El proyecto Useful, Usability and Disposability (Utilidad, Usabilidad y Desechabilidad) tiene como objetivo abordar el problema de (leer más)

Course Creativity in Teaching and Learning using ICT- The Digital Classroom

Coming in April  we expect the arrival of the assistants to the course  Creativity in Teaching and Learning using ICT- The Digital Classroom The seminars will be taught in the training classroom of Inercia Digital, located in the Technological Park of Huelva, in Aljaraque. The main training objectives of this course are: To train professionals, (leer más)

2015 Calls of Erasmus+ in Great Britain

So, again, here I am with a short Erasmus+ blog post and this time it is about the Erasmus+ calls in Great Britain for the year 2015. For those who don´t know what is Erasmus+ programme, it is the European Union programme for education, training, youth and sport which runs from 2014 to 2020. Erasmus+ (leer más)

The history of Erasmus Programme

The name of Erasmus of Rotterdam (if you want to know who was the Erasmus of Rotterdam, please find my post here), the famous early 16th Century humanist, was chosen for the ERASMUS (European Community Action Scheme for the Mobility of University Students) programme. The Erasmus programme was approved in 1987 as an independently run European (leer más)

Nos vamos a Sofía con el Proyecto ISecure! Has hecho ya el cuestionario?

Estamos haciendo las maletas ya que mañana salimos hacia Sofía (Bulgaria) para participar en el 2do. encuentro del Proyecto I SECURE  el próximo 17 y 18 de Marzo. Durante el encuentro además de tratar la Plataforma TEL I Secure Ecosystem para el desarrollo de los contenidos educativos se valorará el resultado de los primeros datos de las encuestas sobre (leer más)

The history of Erasmus Programme – Who was Erasmus?

As I have already written a few posts about the Erasmus+ programme, every of us should know what it is about (If not, please follow the link here), but do you know who was Erasmus? The Erasmus Programme is named after the Desiderius Erasmus Roterodamus (1466-1536), known as Erasmus of Rotterdam (Dutch). Erasmus was the (leer más)

Course E-learning Platforms and Resources

The next week will be held in Huelva  the course E-learning Platforms and Resources  for a group of primary school. This course is included on the Program Digital School of the Erasmus+ Andalucía School (Ka1) This training course will follow a Non Formal methodology in every field, in order to promote the interaction between students and trainers (leer más)

Finished the trainings of February for KA1 at Inercia Digital

Last Saturday was the last day of the training for the courses Personal Learning Environments (PLE) and Digital Information Management for Educational Use for the Fundacja Archipelag Innowacji Spolecznych and SSOU MOSA PIJADE-Tetovo that we started on 20 of February. Both courses worked on developing the technological skills of the teachers on different levels, from a basic one on (leer más)

Proyecto DISCO ¿Y si pudiésemos mejorar nuestras competencias TIC en la escuela?

Hoy en día vivimos en la sociedad de la Información, donde el conocimiento es poder y poseer habilidades concretas nos hace destacar entre los demás usuarios. Pero, realmente, existe una competencia que destaca por encima del resto que se ha hecho imprescindible para todo el mundo: esas son las competencias digitales, fundamentalmente el uso de (leer más)